!SET_MAP "data\mission\smaps\King of The Hill.map"
!SET_MAX_PLAYER 5

!SET_CURR_PLAYER 0
!ENABLE_PLAYER 0
!SET_AI_PLAYER
!SET_MAP_COLOR 229


!SET_AI_START_POSITION 0 0
!SET_AI_CHARACTER RECRUTS 5
!SET_AI_CHARACTER WORKER_FACTOR 10
!SET_AI_CHARACTER CONSTRUCTORS 3
!SET_AI_CHARACTER TOWN_DEFENSE 100
!SET_AI_CHARACTER EQUIP_RATE 1000
!SET_AI_CHARACTER ATTACK_FACTOR 100
!SET_AI_CHARACTER RECRUT_COUNT 0
!SET_AI_CHARACTER TROUP_PARAM 0 9 3
!SET_AI_CHARACTER TROUP_PARAM 1 9 3
!SET_AI_CHARACTER TROUP_PARAM 2 9 3
!SET_AI_CHARACTER TROUP_PARAM 3 9 3




!SET_ALLIANCE 1 0
!SET_ALLIANCE 2 0
!SET_ALLIANCE 3 0
!SET_ALLIANCE 4 0

!RELEASE_HOUSE 21
!RELEASE_HOUSE 24
!RELEASE_HOUSE 3
!RELEASE_HOUSE 8
!RELEASE_HOUSE 6
!RELEASE_HOUSE 5
!RELEASE_HOUSE 27
!RELEASE_HOUSE 4
!RELEASE_HOUSE 1
!RELEASE_HOUSE 29
!RELEASE_HOUSE 15
!RELEASE_HOUSE 13
!RELEASE_HOUSE 11
!RELEASE_HOUSE 25
!RELEASE_HOUSE 17
!RELEASE_HOUSE 19
!RELEASE_HOUSE 28
!RELEASE_HOUSE 9
!SET_HOUSE 11 48 139
!SET_HOUSE 21 56 139
!SET_HOUSE 4 37 139
!SET_HOUSE 5 37 130
!SET_HOUSE 13 52 139
!SET_HOUSE 11 76 89
!SET_HOUSE 14 78 82
!SET_HOUSE_DAMAGE 250
!SET_HOUSE 0 69 85
!SET_HOUSE_DAMAGE 350
!SET_HOUSE 16 91 83
!SET_HOUSE_DAMAGE 350

!ADD_WARE 1 600
!ADD_WARE 2 50
!ADD_WARE 7 100
!ADD_WARE 8 200
!ADD_WARE 10 100
!ADD_WARE 13 50
!ADD_WARE_TO_SECOND 1 1000
!ADD_WARE_TO_SECOND 2 1000
!ADD_WARE_TO_SECOND 3 1000
!ADD_WARE_TO_SECOND 5 2000
!ADD_WARE_TO_SECOND 7 1000
!ADD_WARE_TO_SECOND 8 1000
!ADD_WARE_TO_SECOND 10 1000
!ADD_WARE_TO_SECOND 12 1000
!ADD_WARE_TO_SECOND 13 1000


!SET_STREET 78 82 !SET_STREET 92 83 !SET_STREET 68 85 !SET_STREET 75 89
!SET_STREET 74 90 !SET_STREET 75 90 !SET_STREET 76 90 !SET_STREET 74 91
!SET_STREET 75 91 !SET_STREET 76 91 !SET_STREET 37 130 !SET_STREET 37 131
!SET_STREET 38 131 !SET_STREET 39 131 !SET_STREET 40 131 !SET_STREET 41 131
!SET_STREET 41 132 !SET_STREET 41 133 !SET_STREET 41 134 !SET_STREET 41 135
!SET_STREET 41 136 !SET_STREET 41 137 !SET_STREET 41 138 !SET_STREET 37 139
!SET_STREET 41 139 !SET_STREET 47 139 !SET_STREET 51 139 !SET_STREET 55 139
!SET_STREET 37 140 !SET_STREET 38 140 !SET_STREET 39 140 !SET_STREET 40 140
!SET_STREET 41 140 !SET_STREET 42 140 !SET_STREET 43 140 !SET_STREET 44 140
!SET_STREET 45 140 !SET_STREET 46 140 !SET_STREET 47 140 !SET_STREET 48 140
!SET_STREET 49 140 !SET_STREET 50 140 !SET_STREET 51 140 !SET_STREET 52 140
!SET_STREET 53 140 !SET_STREET 54 140 !SET_STREET 55 140 !SET_STREET 56 140
!SET_STREET 46 141 !SET_STREET 47 141 !SET_STREET 48 141 !SET_STREET 54 141
!SET_STREET 55 141 !SET_STREET 56 141

!SET_UNIT 0 46 140
!SET_UNIT 0 47 140
!SET_UNIT 0 48 140
!SET_UNIT 0 48 141
!SET_UNIT 0 47 141
!SET_UNIT 0 46 141
!SET_UNIT 9 46 142
!SET_UNIT 9 47 142
!SET_UNIT 9 48 142


!SET_CURR_PLAYER 1
!ENABLE_PLAYER 1
!SET_AI_PLAYER
!SET_MAP_COLOR 36


!SET_AI_START_POSITION 0 0
!SET_AI_CHARACTER RECRUTS 5
!SET_AI_CHARACTER WORKER_FACTOR 10
!SET_AI_CHARACTER CONSTRUCTORS 3
!SET_AI_CHARACTER TOWN_DEFENSE 100
!SET_AI_CHARACTER EQUIP_RATE 1000
!SET_AI_CHARACTER ATTACK_FACTOR 100
!SET_AI_CHARACTER RECRUT_COUNT 0
!SET_AI_CHARACTER TROUP_PARAM 0 9 3
!SET_AI_CHARACTER TROUP_PARAM 1 9 3
!SET_AI_CHARACTER TROUP_PARAM 2 9 3
!SET_AI_CHARACTER TROUP_PARAM 3 9 3




!SET_ALLIANCE 0 0
!SET_ALLIANCE 2 0
!SET_ALLIANCE 3 0
!SET_ALLIANCE 4 0

!RELEASE_HOUSE 21
!RELEASE_HOUSE 24
!RELEASE_HOUSE 3
!RELEASE_HOUSE 8
!RELEASE_HOUSE 6
!RELEASE_HOUSE 5
!RELEASE_HOUSE 27
!RELEASE_HOUSE 4
!RELEASE_HOUSE 1
!RELEASE_HOUSE 29
!RELEASE_HOUSE 15
!RELEASE_HOUSE 13
!RELEASE_HOUSE 11
!RELEASE_HOUSE 25
!RELEASE_HOUSE 17
!RELEASE_HOUSE 19
!RELEASE_HOUSE 28
!RELEASE_HOUSE 9
!SET_HOUSE 11 136 31
!SET_HOUSE 4 125 31
!SET_HOUSE 5 125 22
!SET_HOUSE 13 140 31
!SET_HOUSE 21 144 31
!SET_HOUSE 11 85 78
!SET_HOUSE 14 74 84
!SET_HOUSE_DAMAGE 250
!SET_HOUSE 0 69 80
!SET_HOUSE_DAMAGE 350
!SET_HOUSE 16 70 74
!SET_HOUSE_DAMAGE 350

!ADD_WARE 1 600
!ADD_WARE 2 50
!ADD_WARE 7 100
!ADD_WARE 8 200
!ADD_WARE 10 100
!ADD_WARE 13 50
!ADD_WARE_TO_SECOND 1 1000
!ADD_WARE_TO_SECOND 2 1000
!ADD_WARE_TO_SECOND 3 1000
!ADD_WARE_TO_SECOND 5 2000
!ADD_WARE_TO_SECOND 7 1000
!ADD_WARE_TO_SECOND 8 1000
!ADD_WARE_TO_SECOND 10 1000
!ADD_WARE_TO_SECOND 12 1000
!ADD_WARE_TO_SECOND 13 1000


!SET_STREET 125 22 !SET_STREET 125 23 !SET_STREET 126 23 !SET_STREET 127 23
!SET_STREET 128 23 !SET_STREET 129 23 !SET_STREET 129 24 !SET_STREET 129 25
!SET_STREET 129 26 !SET_STREET 129 27 !SET_STREET 129 28 !SET_STREET 129 29
!SET_STREET 129 30 !SET_STREET 125 31 !SET_STREET 129 31 !SET_STREET 135 31
!SET_STREET 139 31 !SET_STREET 143 31 !SET_STREET 125 32 !SET_STREET 126 32
!SET_STREET 127 32 !SET_STREET 128 32 !SET_STREET 129 32 !SET_STREET 130 32
!SET_STREET 131 32 !SET_STREET 132 32 !SET_STREET 133 32 !SET_STREET 134 32
!SET_STREET 135 32 !SET_STREET 136 32 !SET_STREET 137 32 !SET_STREET 138 32
!SET_STREET 139 32 !SET_STREET 140 32 !SET_STREET 141 32 !SET_STREET 142 32
!SET_STREET 143 32 !SET_STREET 144 32 !SET_STREET 134 33 !SET_STREET 135 33
!SET_STREET 136 33 !SET_STREET 142 33 !SET_STREET 143 33 !SET_STREET 144 33
!SET_STREET 71 74 !SET_STREET 84 78 !SET_STREET 83 79 !SET_STREET 84 79
!SET_STREET 85 79 !SET_STREET 68 80 !SET_STREET 83 80 !SET_STREET 84 80
!SET_STREET 85 80 !SET_STREET 74 84

!SET_UNIT 0 136 33
!SET_UNIT 0 135 33
!SET_UNIT 0 134 33
!SET_UNIT 0 134 32
!SET_UNIT 0 135 32
!SET_UNIT 0 136 32
!SET_UNIT 9 134 34
!SET_UNIT 9 135 34
!SET_UNIT 9 136 34


!SET_CURR_PLAYER 2
!ENABLE_PLAYER 2
!SET_AI_PLAYER
!SET_MAP_COLOR 106


!SET_AI_START_POSITION 0 0
!SET_AI_CHARACTER RECRUTS 5
!SET_AI_CHARACTER WORKER_FACTOR 10
!SET_AI_CHARACTER CONSTRUCTORS 3
!SET_AI_CHARACTER TOWN_DEFENSE 100
!SET_AI_CHARACTER EQUIP_RATE 1000
!SET_AI_CHARACTER ATTACK_FACTOR 100
!SET_AI_CHARACTER RECRUT_COUNT 0
!SET_AI_CHARACTER TROUP_PARAM 0 9 3
!SET_AI_CHARACTER TROUP_PARAM 1 9 3
!SET_AI_CHARACTER TROUP_PARAM 2 9 3
!SET_AI_CHARACTER TROUP_PARAM 3 9 3




!SET_ALLIANCE 0 0
!SET_ALLIANCE 1 0
!SET_ALLIANCE 3 0
!SET_ALLIANCE 4 0

!RELEASE_HOUSE 21
!RELEASE_HOUSE 24
!RELEASE_HOUSE 3
!RELEASE_HOUSE 8
!RELEASE_HOUSE 6
!RELEASE_HOUSE 5
!RELEASE_HOUSE 27
!RELEASE_HOUSE 4
!RELEASE_HOUSE 1
!RELEASE_HOUSE 29
!RELEASE_HOUSE 15
!RELEASE_HOUSE 13
!RELEASE_HOUSE 11
!RELEASE_HOUSE 25
!RELEASE_HOUSE 17
!RELEASE_HOUSE 19
!RELEASE_HOUSE 28
!RELEASE_HOUSE 9
!SET_HOUSE 4 29 31
!SET_HOUSE 5 29 22
!SET_HOUSE 11 39 31
!SET_HOUSE 21 47 31
!SET_HOUSE 13 43 31
!SET_HOUSE 11 76 78
!SET_HOUSE 14 86 82
!SET_HOUSE_DAMAGE 250
!SET_HOUSE 0 82 74
!SET_HOUSE_DAMAGE 350
!SET_HOUSE 16 80 79
!SET_HOUSE_DAMAGE 350

!ADD_WARE 1 600
!ADD_WARE 2 50
!ADD_WARE 7 100
!ADD_WARE 8 200
!ADD_WARE 10 100
!ADD_WARE 13 50
!ADD_WARE_TO_SECOND 1 1000
!ADD_WARE_TO_SECOND 2 1000
!ADD_WARE_TO_SECOND 3 1000
!ADD_WARE_TO_SECOND 5 2000
!ADD_WARE_TO_SECOND 7 1000
!ADD_WARE_TO_SECOND 8 1000
!ADD_WARE_TO_SECOND 10 1000
!ADD_WARE_TO_SECOND 12 1000
!ADD_WARE_TO_SECOND 13 1000


!SET_STREET 29 22 !SET_STREET 29 23 !SET_STREET 30 23 !SET_STREET 31 23
!SET_STREET 32 23 !SET_STREET 33 23 !SET_STREET 33 24 !SET_STREET 33 25
!SET_STREET 33 26 !SET_STREET 33 27 !SET_STREET 33 28 !SET_STREET 33 29
!SET_STREET 33 30 !SET_STREET 29 31 !SET_STREET 33 31 !SET_STREET 38 31
!SET_STREET 42 31 !SET_STREET 46 31 !SET_STREET 29 32 !SET_STREET 30 32
!SET_STREET 31 32 !SET_STREET 32 32 !SET_STREET 33 32 !SET_STREET 34 32
!SET_STREET 35 32 !SET_STREET 36 32 !SET_STREET 37 32 !SET_STREET 38 32
!SET_STREET 39 32 !SET_STREET 40 32 !SET_STREET 41 32 !SET_STREET 42 32
!SET_STREET 43 32 !SET_STREET 44 32 !SET_STREET 45 32 !SET_STREET 46 32
!SET_STREET 47 32 !SET_STREET 37 33 !SET_STREET 38 33 !SET_STREET 39 33
!SET_STREET 45 33 !SET_STREET 46 33 !SET_STREET 47 33 !SET_STREET 81 74
!SET_STREET 75 78 !SET_STREET 74 79 !SET_STREET 75 79 !SET_STREET 76 79
!SET_STREET 81 79 !SET_STREET 74 80 !SET_STREET 75 80 !SET_STREET 76 80
!SET_STREET 86 82

!SET_UNIT 0 37 32
!SET_UNIT 0 38 32
!SET_UNIT 0 39 32
!SET_UNIT 0 39 33
!SET_UNIT 0 38 33
!SET_UNIT 0 37 33
!SET_UNIT 9 37 34
!SET_UNIT 9 38 34
!SET_UNIT 9 39 34


!SET_CURR_PLAYER 3
!ENABLE_PLAYER 3
!SET_AI_PLAYER
!SET_MAP_COLOR 20


!SET_AI_START_POSITION 0 0
!SET_AI_CHARACTER RECRUTS 5
!SET_AI_CHARACTER WORKER_FACTOR 10
!SET_AI_CHARACTER CONSTRUCTORS 3
!SET_AI_CHARACTER TOWN_DEFENSE 100
!SET_AI_CHARACTER EQUIP_RATE 1000
!SET_AI_CHARACTER ATTACK_FACTOR 100
!SET_AI_CHARACTER RECRUT_COUNT 0
!SET_AI_CHARACTER TROUP_PARAM 0 9 3
!SET_AI_CHARACTER TROUP_PARAM 1 9 3
!SET_AI_CHARACTER TROUP_PARAM 2 9 3
!SET_AI_CHARACTER TROUP_PARAM 3 9 3




!SET_ALLIANCE 0 0
!SET_ALLIANCE 1 0
!SET_ALLIANCE 2 0
!SET_ALLIANCE 4 0

!RELEASE_HOUSE 21
!RELEASE_HOUSE 24
!RELEASE_HOUSE 3
!RELEASE_HOUSE 8
!RELEASE_HOUSE 6
!RELEASE_HOUSE 5
!RELEASE_HOUSE 27
!RELEASE_HOUSE 4
!RELEASE_HOUSE 1
!RELEASE_HOUSE 29
!RELEASE_HOUSE 15
!RELEASE_HOUSE 13
!RELEASE_HOUSE 11
!RELEASE_HOUSE 25
!RELEASE_HOUSE 17
!RELEASE_HOUSE 19
!RELEASE_HOUSE 28
!RELEASE_HOUSE 9
!SET_HOUSE 11 136 141
!SET_HOUSE 21 144 141
!SET_HOUSE 4 125 141
!SET_HOUSE 5 125 132
!SET_HOUSE 13 140 141
!SET_HOUSE 11 85 87
!SET_HOUSE 14 80 89
!SET_HOUSE_DAMAGE 250
!SET_HOUSE 0 91 88
!SET_HOUSE_DAMAGE 350
!SET_HOUSE 16 75 73
!SET_HOUSE_DAMAGE 350

!ADD_WARE 1 600
!ADD_WARE 2 50
!ADD_WARE 7 100
!ADD_WARE 8 200
!ADD_WARE 10 100
!ADD_WARE 13 50
!ADD_WARE_TO_SECOND 1 1000
!ADD_WARE_TO_SECOND 2 1000
!ADD_WARE_TO_SECOND 3 1000
!ADD_WARE_TO_SECOND 5 2000
!ADD_WARE_TO_SECOND 7 1000
!ADD_WARE_TO_SECOND 8 1000
!ADD_WARE_TO_SECOND 10 1000
!ADD_WARE_TO_SECOND 12 1000
!ADD_WARE_TO_SECOND 13 1000


!SET_STREET 76 73 !SET_STREET 84 87 !SET_STREET 83 88 !SET_STREET 84 88
!SET_STREET 85 88 !SET_STREET 90 88 !SET_STREET 80 89 !SET_STREET 83 89
!SET_STREET 84 89 !SET_STREET 85 89 !SET_STREET 125 132 !SET_STREET 125 133
!SET_STREET 126 133 !SET_STREET 127 133 !SET_STREET 128 133 !SET_STREET 129 133
!SET_STREET 129 134 !SET_STREET 129 135 !SET_STREET 129 136 !SET_STREET 129 137
!SET_STREET 129 138 !SET_STREET 129 139 !SET_STREET 129 140 !SET_STREET 125 141
!SET_STREET 129 141 !SET_STREET 135 141 !SET_STREET 139 141 !SET_STREET 143 141
!SET_STREET 125 142 !SET_STREET 126 142 !SET_STREET 127 142 !SET_STREET 128 142
!SET_STREET 129 142 !SET_STREET 130 142 !SET_STREET 131 142 !SET_STREET 132 142
!SET_STREET 133 142 !SET_STREET 134 142 !SET_STREET 135 142 !SET_STREET 136 142
!SET_STREET 137 142 !SET_STREET 138 142 !SET_STREET 139 142 !SET_STREET 140 142
!SET_STREET 141 142 !SET_STREET 142 142 !SET_STREET 143 142 !SET_STREET 144 142
!SET_STREET 134 143 !SET_STREET 135 143 !SET_STREET 136 143 !SET_STREET 142 143
!SET_STREET 143 143 !SET_STREET 144 143

!SET_UNIT 9 134 144
!SET_UNIT 9 135 144
!SET_UNIT 9 136 144
!SET_UNIT 0 134 142
!SET_UNIT 0 134 143
!SET_UNIT 0 135 143
!SET_UNIT 0 135 142
!SET_UNIT 0 136 142
!SET_UNIT 0 136 143


!SET_CURR_PLAYER 4
!ENABLE_PLAYER 4
!SET_AI_PLAYER
!SET_MAP_COLOR 233


!SET_AI_START_POSITION 0 0
!SET_AI_CHARACTER RECRUTS 5
!SET_AI_CHARACTER WORKER_FACTOR 10
!SET_AI_CHARACTER CONSTRUCTORS 3
!SET_AI_CHARACTER TOWN_DEFENSE 100
!SET_AI_CHARACTER EQUIP_RATE 1000
!SET_AI_CHARACTER ATTACK_FACTOR 100
!SET_AI_CHARACTER RECRUT_COUNT 0
!SET_AI_CHARACTER TROUP_PARAM 0 9 3
!SET_AI_CHARACTER TROUP_PARAM 1 9 3
!SET_AI_CHARACTER TROUP_PARAM 2 9 3
!SET_AI_CHARACTER TROUP_PARAM 3 9 3




!SET_ALLIANCE 0 0
!SET_ALLIANCE 1 0
!SET_ALLIANCE 2 0
!SET_ALLIANCE 3 0

!RELEASE_HOUSE 11
!SET_HOUSE 17 80 111
!SET_HOUSE 17 80 114
!SET_HOUSE 17 43 78
!SET_HOUSE 17 47 78
!SET_HOUSE 17 81 48
!SET_HOUSE 17 81 51
!SET_HOUSE 17 114 80
!SET_HOUSE 17 111 80



!SET_STREET 81 48 !SET_STREET 81 51 !SET_STREET 43 78 !SET_STREET 47 78
!SET_STREET 111 80 !SET_STREET 114 80 !SET_STREET 80 111 !SET_STREET 80 114



//Animals

//This mission was made with KaM Remake Map Editor version 3rd Multiplayer Demo r2736 at 2012-04-08 19:42:28
